""" Basic pong by Rory Solomon For Code Toolkit: Python, Eugene Lang, Fall 2020 """ ballX = 300 ballY = 300 ballXDirection = 3 ballYDirection = 3 paddle1Y = 250 paddle2Y = 250 def setup (): size(600, 600) noStroke() fill(255) rectMode(CENTER) def draw(): global ballX, ballY, paddle1Y, paddle2Y, ballXDirection, ballYDirection background(0) # draw ball and paddles ellipse( ballX, ballY, 10, 10) rect(20, paddle1Y, 10, 50) rect(540, paddle2Y, 10, 50) # move paddles if keyPressed : if key == 'q' : paddle1Y = paddle1Y - 5 if key == 'z' : paddle1Y = paddle1Y + 5 if key == 'i' : paddle2Y = paddle2Y - 5 if key == 'm' : paddle2Y = paddle2Y + 5 # check ceiling and floor collision if ballY <= 0 : ballYDirection = 3 if ballY >= 600 : ballYDirection = -3 # check paddle collision if ballY >= paddle1Y and ballY <= paddle1Y + 50 and ballX <= 20 : ballXDirection = 1 if ballY >= paddle2Y and ballY <= paddle2Y + 50 and ballX >= 540 : ballXDirection = -1 # update ball position ballX = ballX + ballXDirection ballY = ballY + ballYDirection