myCreature = {}
myCreature["x"] = 250
myCreature["y"] = 250
myCreature["color"] = color(155,155,255)
myCreature["size"] = 10
creatureList = []
def setup():
size(500, 500)
rectMode(CENTER)
c = {}
c["x"] = 100
c["y"] = 100
c["color"] = color(255,155,155)
c["size"] = 30
creatureList.append(c)
c = {}
c["x"] = 200
c["y"] = 200
c["color"] = color(155,255,155)
c["size"] = 50
creatureList.append(c)
def draw():
background(255)
fill(myCreature["color"])
rect(myCreature["x"],myCreature["y"],myCreature["size"],myCreature["size"])
i = 0
while i < len(creatureList):
creature = creatureList[i]
fill(creature["color"])
rect(creature["x"],creature["y"],creature["size"],creature["size"])
i = i + 1
def keyPressed():
if key == 'i':
myCreature["y"] = myCreature["y"] - 2
elif key == 'm':
myCreature["y"] = myCreature["y"] + 2
elif key == 'j':
myCreature["x"] = myCreature["x"] - 2
elif key == 'k':
myCreature["x"] = myCreature["x"] + 2