""" Basic pong by Rory Solomon For "Code Toolkit: Python", Eugene Lang Originally written Fall 2021 """ ballX = 300 ballY = 300 ballXDirection = 3 ballYDirection = 3 paddle1Y = 250 paddle2Y = 250 def setup (): size(600, 600) noStroke() fill(255) rectMode(CENTER) def draw(): global ballX, ballY, ballXDirection, ballYDirection, paddle1Y, paddle2Y background(0) # draw the ball ellipse( ballX, ballY, 10, 10) # draw the paddles rect(20, paddle1Y, 10, 50) rect(540, paddle2Y, 10, 50) # move paddles if keyPressed: if key == 'q': paddle1Y = paddle1Y - 5 if key == 'z': paddle1Y = paddle1Y + 5 if key == 'i': paddle2Y = paddle2Y - 5 if key == 'm': paddle2Y = paddle2Y + 5 # check wall collision (the top and bottom of the draw window) if ballY <= 0: ballYDirection = 3 if ballY >= height: ballYDirection = -3 # check paddle collision if ballY >= paddle1Y and ballY <= paddle1Y + 50 and ballX <= 20: ballXDirection = 1 if ballY >= paddle2Y and ballY <= paddle2Y + 50 and ballX >= 540: ballXDirection = -1 # update ball position ballX = ballX + ballXDirection ballY = ballY + ballYDirection